Post by Master Spellblade on Feb 9, 2011 23:27:22 GMT -5
Bardock, the Stalwart
CR17 Human(Dwarf) 12 Fighter, 5 Rogue
Medium, Humaniod (Dwarf)
Hit Dice: 12d10+84, 5d6+35 (207)
Initiative: 9 (Dex 5, Improved Initiative 4)
Speed: 20ft (40ft Fly)
AC: 29 (Dex 5, Armor 8, Shield 5, Deflection 1)
Base Attack/Grapple: +15/+15
Attack: +30 Adamantine Monstrous Humanoid Bane Longsword of Collision (1d8+21, 17-20/x2), or +24 Cold Iron Holy Warhammer (1d8+8, x3)
Full Attack: +30/+25/+20 Adamantine Monstrous Humanoid Bane Longsword of Collision (1d8+21, 17-20/x2), or +24/+19/+14 Cold Iron Holy Warhammer (1d8+8, x3)
Space/Reach: 5ft/5ft
Special Attacks: Sneak Attack +4d6
Special Qualities: Dwarf Traits, Evasion, Fighter Bonus Feats x7, Trapfinding, Trapsense +1, Uncanny Dodge
Saves: +22 Fort, +23 Ref, +20 Will
Abilities: Str 25+7, Dex 20+5, Con 24+7, Int 9-1, Wis 11+0, Cha 8-1
Skills: +20 Disable Device, +6 Hide, -3 Listen, +6 Move Silently, +22 Search, -3 Spot, +18 Swim
Feats: Cleave, Combat Reflexes, Die Hard, Endurance, Greater Weapon Focus (Longsword), Greater Weapon Specialization (Longsword), Improved Critical (Longsword), Improved Initiative, Iron Will, Lightning Reflexes, Melee Weapon Mastery (Slashing), Power Attack, Steadfast Determination, Weapon Focus (Longsword), Weapon Specialization (Longsword)
Flaws: Innatentive, Murky Eyed
Environment: Adventures, The Stabitorium
Organization: Adventuring Party, Knights Luminary
Challenge Rating: 17
Treasure: Gear plus Gold (100pp, 6285gp, 15sp, 100cp)
Alignment: LG
Age: 19
Languages: Common
Advancement: By Character Class
Level Adjustment: +0
Equipment: Amulet of Health (+6), Bracers of Armor (+8), Belt of Giant's Strength (+6), Cloak of Resistance (+5), Gloves of Dexterity (+6), Godslayer Shirt, Goggles of Minute Seeing, Ioun Stone (Pale Green Prism), Heward's Handy Haversack [Acid x1, Alchemist Fire x2, Bedroll, Cure Serious Wounds Potion x1, Everburning Torch, Flint and Steel, Grappling Hook, Mirror, Silk Rope 50ft, Waterskin, Whetstone], Large Heavy Steel Shield (+3) [Featherfall 1/day, Fire Resist 5], Longsword (+3) [Adamantine, Monstrous Humanoid Bane, Collision], Masterwork Thieves Tools, Mithral Breastplate (+3) [Calling], Ring of Protection (+1), Rogues Vest, Warhammer (+1) [Cold Iron, Holy], Winged Boots
CR17 Human(Dwarf) 12 Fighter, 5 Rogue
Medium, Humaniod (Dwarf)
Hit Dice: 12d10+84, 5d6+35 (207)
Initiative: 9 (Dex 5, Improved Initiative 4)
Speed: 20ft (40ft Fly)
AC: 29 (Dex 5, Armor 8, Shield 5, Deflection 1)
Base Attack/Grapple: +15/+15
Attack: +30 Adamantine Monstrous Humanoid Bane Longsword of Collision (1d8+21, 17-20/x2), or +24 Cold Iron Holy Warhammer (1d8+8, x3)
Full Attack: +30/+25/+20 Adamantine Monstrous Humanoid Bane Longsword of Collision (1d8+21, 17-20/x2), or +24/+19/+14 Cold Iron Holy Warhammer (1d8+8, x3)
Space/Reach: 5ft/5ft
Special Attacks: Sneak Attack +4d6
Special Qualities: Dwarf Traits, Evasion, Fighter Bonus Feats x7, Trapfinding, Trapsense +1, Uncanny Dodge
Saves: +22 Fort, +23 Ref, +20 Will
Abilities: Str 25+7, Dex 20+5, Con 24+7, Int 9-1, Wis 11+0, Cha 8-1
Skills: +20 Disable Device, +6 Hide, -3 Listen, +6 Move Silently, +22 Search, -3 Spot, +18 Swim
Feats: Cleave, Combat Reflexes, Die Hard, Endurance, Greater Weapon Focus (Longsword), Greater Weapon Specialization (Longsword), Improved Critical (Longsword), Improved Initiative, Iron Will, Lightning Reflexes, Melee Weapon Mastery (Slashing), Power Attack, Steadfast Determination, Weapon Focus (Longsword), Weapon Specialization (Longsword)
Flaws: Innatentive, Murky Eyed
Environment: Adventures, The Stabitorium
Organization: Adventuring Party, Knights Luminary
Challenge Rating: 17
Treasure: Gear plus Gold (100pp, 6285gp, 15sp, 100cp)
Alignment: LG
Age: 19
Languages: Common
Advancement: By Character Class
Level Adjustment: +0
Equipment: Amulet of Health (+6), Bracers of Armor (+8), Belt of Giant's Strength (+6), Cloak of Resistance (+5), Gloves of Dexterity (+6), Godslayer Shirt, Goggles of Minute Seeing, Ioun Stone (Pale Green Prism), Heward's Handy Haversack [Acid x1, Alchemist Fire x2, Bedroll, Cure Serious Wounds Potion x1, Everburning Torch, Flint and Steel, Grappling Hook, Mirror, Silk Rope 50ft, Waterskin, Whetstone], Large Heavy Steel Shield (+3) [Featherfall 1/day, Fire Resist 5], Longsword (+3) [Adamantine, Monstrous Humanoid Bane, Collision], Masterwork Thieves Tools, Mithral Breastplate (+3) [Calling], Ring of Protection (+1), Rogues Vest, Warhammer (+1) [Cold Iron, Holy], Winged Boots