Post by Sargon on Oct 19, 2009 19:18:13 GMT -5
I thought you guys would like to see what First brother will look like. i will probbly change these stats. so dont expect this to be the final product.
CR24 Wang Liang Samurai 20 (First Brother)
Size/Type:Large/Giant
Hit Dice: 6d8+20d10+338(Max:586 Average:514 Min:463)
Initiative: +3
Speed: 20
Armor Class: 33 (12 armor, 2 dex, 5 nat, 5 defl, - size)
Touch:15, Flat-Footed:31
BAB/Grap:+24/ +39 (+47 grapple with item: see below)
Attack: +5 collision katana +45 Melee (2d8+30/17-20x2)
Standard ATK:+5 collision Katana +40/+30 Melee (2d8+30/17-20x2)
Full Attack:+5 collision Katana +45/+40/+35/+30/+25 (2d8+30/17-20x2)
Pow Atk -2:+5 collision Katana +43/+38/+33/+28/+23 (2d8+36/17-20x2)
Pow Atk -5:+5 collision Katana +40+35/+30/+25/+20 (2d8+42/17-20x2)
Pow Atk -20:+5 Collision Katana +25/+20/+15/+10/+5 2d8+70/17-20x2)
Space/Reach: 10ft./10ft.
Spcl Attacks: Spell-like abilities
Spcl Qualities: Regeneration, Ancestrial Daisho,
Saves: Fort:+27, Ref:+14, Will:+29 (+5 vs Gaze attacks)
Abilities:Str:32+11 Dex:16+3 Con:35+12 Int:16+3 Wis:15+2 Cha:15+2
Skills:Iaijutsu Focus +34, Concentration +27, jump +40, swim +40, sense motive +22, intimidate +31, climb +25, diplomacy +16, concentration +27
Feats:Iron will, Quick draw, Combat reflexes, improved toughness, steadfast determination, melee weapon mastry, slashing weapon, Epic Prowess, Improved Critial, Power attack, endurance, wepon focus, weapon spez, Armor Pro (heavy), dodge, mobility
Enviro/Region: The Outer Planes
Organization: With magical support (ideally)
CR: 24
Treasure: Equipment carried
Alignment: LE
Religion: Old Faith
Gender: Male
Age: Adult
Languages: Rishiango, giant, wulan,
Advancement: By Character Class
LA: NA
Equipment: +7 Collision Katana, Blindhelm, third eye repudiate, amulet of fortune prevailing,+5 cor,+5 Great armor of speed and energy immunity (fire), Shirt of the fey, armbands of might, gloves of the titan grip, +5 Rop, ring of freedom of movement, belt con +6, Boots of big stepping
Slashing Flurry
You swing your weapon with uncanny speed, slicing apart a for in the blink of an eye.
Prerequsites: proficiency with selecter slashing weapon, weapon focus with selected slashing weapon, weapon mastery (slashing), weapon specialization with selected slashing weapon, base attack bonus +14
Benefit: when you use a standard action to attack with any slashing weapon, you can choose to make a second attack with that weapon. You take a -5 penalty on the first attack and a -10 penalty on the second. That attack and all other attacks you make in the current round take a -5 penalty.
Items Granted powers (page number in item compendium)
Blindhelm(75): normal vision + blindsense out to 5ft & +5 to saves against gaze attacks.
Third eye repudiate: dispel magic as the spell 1/day
Amulet of fortune prevailing(69): reroll a saveing throw 1/day
Shirt of the fey(134): DR 3/cold iron
Armbands of might(72):take off at least -2 with pow atk and get +2 to DMG
Gloves of the titan grip: +8 on grapple (lasts for 7 rounds) 3/day
boots of big stepping(76):command word greater teleport 3/day
+5 great armor of speed and energy immunity (fire)
Energy immunity: 1 min immunity fire, 1/day. Activation swift action
Speed:activation: swift (mental), 3/day haste on you that lasts for 1 round.
Spell-like abilities: -At will alterself, invisibility, telepathic bond, see invisibility
Regeneration: Fire and cold deal normal damage
CR24 Wang Liang Samurai 20 (First Brother)
Size/Type:Large/Giant
Hit Dice: 6d8+20d10+338(Max:586 Average:514 Min:463)
Initiative: +3
Speed: 20
Armor Class: 33 (12 armor, 2 dex, 5 nat, 5 defl, - size)
Touch:15, Flat-Footed:31
BAB/Grap:+24/ +39 (+47 grapple with item: see below)
Attack: +5 collision katana +45 Melee (2d8+30/17-20x2)
Standard ATK:+5 collision Katana +40/+30 Melee (2d8+30/17-20x2)
Full Attack:+5 collision Katana +45/+40/+35/+30/+25 (2d8+30/17-20x2)
Pow Atk -2:+5 collision Katana +43/+38/+33/+28/+23 (2d8+36/17-20x2)
Pow Atk -5:+5 collision Katana +40+35/+30/+25/+20 (2d8+42/17-20x2)
Pow Atk -20:+5 Collision Katana +25/+20/+15/+10/+5 2d8+70/17-20x2)
Space/Reach: 10ft./10ft.
Spcl Attacks: Spell-like abilities
Spcl Qualities: Regeneration, Ancestrial Daisho,
Saves: Fort:+27, Ref:+14, Will:+29 (+5 vs Gaze attacks)
Abilities:Str:32+11 Dex:16+3 Con:35+12 Int:16+3 Wis:15+2 Cha:15+2
Skills:Iaijutsu Focus +34, Concentration +27, jump +40, swim +40, sense motive +22, intimidate +31, climb +25, diplomacy +16, concentration +27
Feats:Iron will, Quick draw, Combat reflexes, improved toughness, steadfast determination, melee weapon mastry, slashing weapon, Epic Prowess, Improved Critial, Power attack, endurance, wepon focus, weapon spez, Armor Pro (heavy), dodge, mobility
Enviro/Region: The Outer Planes
Organization: With magical support (ideally)
CR: 24
Treasure: Equipment carried
Alignment: LE
Religion: Old Faith
Gender: Male
Age: Adult
Languages: Rishiango, giant, wulan,
Advancement: By Character Class
LA: NA
Equipment: +7 Collision Katana, Blindhelm, third eye repudiate, amulet of fortune prevailing,+5 cor,+5 Great armor of speed and energy immunity (fire), Shirt of the fey, armbands of might, gloves of the titan grip, +5 Rop, ring of freedom of movement, belt con +6, Boots of big stepping
Slashing Flurry
You swing your weapon with uncanny speed, slicing apart a for in the blink of an eye.
Prerequsites: proficiency with selecter slashing weapon, weapon focus with selected slashing weapon, weapon mastery (slashing), weapon specialization with selected slashing weapon, base attack bonus +14
Benefit: when you use a standard action to attack with any slashing weapon, you can choose to make a second attack with that weapon. You take a -5 penalty on the first attack and a -10 penalty on the second. That attack and all other attacks you make in the current round take a -5 penalty.
Items Granted powers (page number in item compendium)
Blindhelm(75): normal vision + blindsense out to 5ft & +5 to saves against gaze attacks.
Third eye repudiate: dispel magic as the spell 1/day
Amulet of fortune prevailing(69): reroll a saveing throw 1/day
Shirt of the fey(134): DR 3/cold iron
Armbands of might(72):take off at least -2 with pow atk and get +2 to DMG
Gloves of the titan grip: +8 on grapple (lasts for 7 rounds) 3/day
boots of big stepping(76):command word greater teleport 3/day
+5 great armor of speed and energy immunity (fire)
Energy immunity: 1 min immunity fire, 1/day. Activation swift action
Speed:activation: swift (mental), 3/day haste on you that lasts for 1 round.
Spell-like abilities: -At will alterself, invisibility, telepathic bond, see invisibility
Regeneration: Fire and cold deal normal damage