Post by Inertial_Fey on Feb 18, 2006 1:36:42 GMT -5
Daidom is an evil, multideminsional army attacking the southern nations of Amael.
Daidom appeared mysteriously over a century ago in Odom terriorty and has attacked in mass numbers for an unknown reason.
Daidom's main ranks are made up of humaniod fodder, the higher ranks of Daidom are run by Rakshasa, medusi, ogre mages and other intellegent evil races, the inner circles and ruler of Daidom are uknown as of yet. Daidom travels to the surface to gather and train orcs and the larger races to fight but send mass numbers of goblins and kobolts to weaken populations before attacking. Kobolts and Goblins enslaved by Daidom all have a metal collar around their neck. These collars while non-magical are attuned to a magically staff held by the ogre mage captain. The Ogre mage at anytime can inflict any of the fodder with one of three spells: Charm, to control and subdue, Emotion (rage) to make the fodder more deadly, and expendable and Heat metal to disapline/kill unrully slaves, the DC for all spells is 23 wearing a collar but 13 without the collar.
Daidoms standard mode of attack is use of large well armed troops carries nicknamed "fallin fortresses"
These vessels contain about 40-50 orcs (each has 1-8 fighter levels, some have more) , 100-150 goblins or kolbolds, varies other beasts with 4 ogre commanders and a single ogre mage captain. These ships sometimes have special more powerful warriors aboard for specific tasks.
A Fallin Fortress is self reliant and can be used as a base of operations once it has landed
The tactic Daidom often uses is to land multiple Fallin Fortress into the middle of a city. They release their fodder onto the city then release their main forces soon after. Small towns require only one but large well fortified cities have required up to a hundred with a fleet of warships for backup.
Currently the main enemy of Daidom is the Odon which, along with its allied kingdoms have fought against the evil army for a century. Currently Daidom controls the former Odon kingdom, this territory is marked by constanly blacked skies, adventurers would be wise to stay away.
Daidom appeared mysteriously over a century ago in Odom terriorty and has attacked in mass numbers for an unknown reason.
Daidom's main ranks are made up of humaniod fodder, the higher ranks of Daidom are run by Rakshasa, medusi, ogre mages and other intellegent evil races, the inner circles and ruler of Daidom are uknown as of yet. Daidom travels to the surface to gather and train orcs and the larger races to fight but send mass numbers of goblins and kobolts to weaken populations before attacking. Kobolts and Goblins enslaved by Daidom all have a metal collar around their neck. These collars while non-magical are attuned to a magically staff held by the ogre mage captain. The Ogre mage at anytime can inflict any of the fodder with one of three spells: Charm, to control and subdue, Emotion (rage) to make the fodder more deadly, and expendable and Heat metal to disapline/kill unrully slaves, the DC for all spells is 23 wearing a collar but 13 without the collar.
Daidoms standard mode of attack is use of large well armed troops carries nicknamed "fallin fortresses"
These vessels contain about 40-50 orcs (each has 1-8 fighter levels, some have more) , 100-150 goblins or kolbolds, varies other beasts with 4 ogre commanders and a single ogre mage captain. These ships sometimes have special more powerful warriors aboard for specific tasks.
A Fallin Fortress is self reliant and can be used as a base of operations once it has landed
The tactic Daidom often uses is to land multiple Fallin Fortress into the middle of a city. They release their fodder onto the city then release their main forces soon after. Small towns require only one but large well fortified cities have required up to a hundred with a fleet of warships for backup.
Currently the main enemy of Daidom is the Odon which, along with its allied kingdoms have fought against the evil army for a century. Currently Daidom controls the former Odon kingdom, this territory is marked by constanly blacked skies, adventurers would be wise to stay away.