Post by Inertial_Fey on Jul 3, 2006 23:59:22 GMT -5
When the Odon first plane shifted to Amael they sent a several airships to explore the world. For an unexplained reason many of these ships crash landed onto the raised continent or Treen. These Odon lived on the continent for many years and adapted to life in the dangerous jungles, eventually loosing their natural magical abilities and becoming tribal, this small group of Odon was found only a few years ago when major settlement began to occur on Treen. The Feral-don are more chaotic then the Odon and the two cultures have many troubles co-existing, however the Feral-don have not lost their disposition towards good and many have left Treen to help the Odon’s war against evil.
A Feral-don appears mostly like an Odon, the largest differences is that they are slightly taller, their fur is more tan and they have larger claws.
Feral-don are nothing like their Odon cousins in personality, they are loud and love to party, they are fearsome foes in battle and considered good company to anyone who enjoys traveling, they are also much less preachy then their cousins.
Little is known how the original Odon ended up on Treen, what little records the Feral-don keep speak of a great blinding light which was opened by a serpent of the sky, no one knows what this means.
Stats:
+2 str +2 Dex –2 int
Base speed 40 ft
Native outsider
Dark vision 60 ft
+2 intimidate check
+2 save against fear
Natural weapons: Feral-don’s hands are also dangerous claws (D4+1 19/20 x2 crit)
Automatic languages: Common and Odonish
Favorite Class: Barbarian
Level adjustment +1
I met Eric half way on the claw things, shut up.
A Feral-don appears mostly like an Odon, the largest differences is that they are slightly taller, their fur is more tan and they have larger claws.
Feral-don are nothing like their Odon cousins in personality, they are loud and love to party, they are fearsome foes in battle and considered good company to anyone who enjoys traveling, they are also much less preachy then their cousins.
Little is known how the original Odon ended up on Treen, what little records the Feral-don keep speak of a great blinding light which was opened by a serpent of the sky, no one knows what this means.
Stats:
+2 str +2 Dex –2 int
Base speed 40 ft
Native outsider
Dark vision 60 ft
+2 intimidate check
+2 save against fear
Natural weapons: Feral-don’s hands are also dangerous claws (D4+1 19/20 x2 crit)
Automatic languages: Common and Odonish
Favorite Class: Barbarian
Level adjustment +1
I met Eric half way on the claw things, shut up.