Post by Sargon on Feb 28, 2006 0:59:53 GMT -5
okay i need the expert of this forum to help me determine if a prestieg class is balanced.
the Prestige class is called the Death Walker
here is the info
6th level prestige class
BaB: Med ( Cleric )
Good saves: will
Hit Dice: 1d6
Skill points: 6+int bonus
Requirements:
Race: Human and half eleven only
Stats: 12 dexterity
14 wisdom
12 charisma
Ability requirements:
Sneak attack ability
Use/read magic devices skill
Other: Level 3+ of character level,
Can not be good, An oath to help take down the powers of the world
Specials
1.Artistic feat bonus,Sneak attack +1d6,Aura emulation
2.Evasion
3.Sneak attack +1d6,Multi-class emulation
4.
5.Sneak Attack +1d6
6.Death attack
Weapon and armor proficiency: None
Because of the intense training and the final test taken, the character has no time to develop other skills. Any further weapon or armor skills must be leaned on their own free time or gained purely from past class bonus’s.
New skill: Society understandings
This skill is basically the core beliefs of this character class and must spend its points to raise it upon gaining new levels. For every Prestige class level higher then the skill, the character suffers internal conflict in questing whether its role is right or wrong. A -1 penalty to all class related abilities for every point under its own level and if -4 or grater, the character can no longer gain any exp towards this class. On the bright side, higher skills boost the character in its beliefs and gains a +1 bonus to all charisma/wisdom skill checks for every 4 points attained. This bonus as partly due to DM’s description can only be applied to skills to help assist the character in keeping its identity undiscovered from others, such as acting or bluffing if questioned.
Self Emulation
The unique power is the ability to “emulate” an alignment. The process takes extreme concentration to perform. The character requires an hour of mediation to complete. During the use of this power, the character thinks like the emulated alignment to such a degree that he really believes it to be true. Any action that violates the alignment breaks its effects, resuming its true alignment. During this time, the character suffers a – 3 penalty to its wisdom due to its concentration. The character can only “shift” a minor alignment such as chaotic, neutral or lawful. However, he may improve this power by spending a feat would allows him to shift its prime alignment as well. But doing so incurs a -5 penalty to his wisdom. This ability will generally fool most forms of detection, other then ancient artifacts expressly made for such purpose, extremely powerful magic and deities usually have no problem in seeing this as well.
Multi-class emulation
The character does not suffer the usual penalty upon taking a third profession. However, the character has to have 3 levels of experience in the prestige class in order receive no exp penalties per level of the new class. So, as an example, at maximum level of six, the character could have two levels of warrior before suffering any exp penalties. The character, of course, must gain the levels and requirements to attain the third class.
Death attack
The same as the assassin prestige class ability. The character however, does not require being evil in order to use it.
Artistic Bonus: Skill Focus in chosen skill.
the Prestige class is called the Death Walker
here is the info
6th level prestige class
BaB: Med ( Cleric )
Good saves: will
Hit Dice: 1d6
Skill points: 6+int bonus
Requirements:
Race: Human and half eleven only
Stats: 12 dexterity
14 wisdom
12 charisma
Ability requirements:
Sneak attack ability
Use/read magic devices skill
Other: Level 3+ of character level,
Can not be good, An oath to help take down the powers of the world
Specials
1.Artistic feat bonus,Sneak attack +1d6,Aura emulation
2.Evasion
3.Sneak attack +1d6,Multi-class emulation
4.
5.Sneak Attack +1d6
6.Death attack
Weapon and armor proficiency: None
Because of the intense training and the final test taken, the character has no time to develop other skills. Any further weapon or armor skills must be leaned on their own free time or gained purely from past class bonus’s.
New skill: Society understandings
This skill is basically the core beliefs of this character class and must spend its points to raise it upon gaining new levels. For every Prestige class level higher then the skill, the character suffers internal conflict in questing whether its role is right or wrong. A -1 penalty to all class related abilities for every point under its own level and if -4 or grater, the character can no longer gain any exp towards this class. On the bright side, higher skills boost the character in its beliefs and gains a +1 bonus to all charisma/wisdom skill checks for every 4 points attained. This bonus as partly due to DM’s description can only be applied to skills to help assist the character in keeping its identity undiscovered from others, such as acting or bluffing if questioned.
Self Emulation
The unique power is the ability to “emulate” an alignment. The process takes extreme concentration to perform. The character requires an hour of mediation to complete. During the use of this power, the character thinks like the emulated alignment to such a degree that he really believes it to be true. Any action that violates the alignment breaks its effects, resuming its true alignment. During this time, the character suffers a – 3 penalty to its wisdom due to its concentration. The character can only “shift” a minor alignment such as chaotic, neutral or lawful. However, he may improve this power by spending a feat would allows him to shift its prime alignment as well. But doing so incurs a -5 penalty to his wisdom. This ability will generally fool most forms of detection, other then ancient artifacts expressly made for such purpose, extremely powerful magic and deities usually have no problem in seeing this as well.
Multi-class emulation
The character does not suffer the usual penalty upon taking a third profession. However, the character has to have 3 levels of experience in the prestige class in order receive no exp penalties per level of the new class. So, as an example, at maximum level of six, the character could have two levels of warrior before suffering any exp penalties. The character, of course, must gain the levels and requirements to attain the third class.
Death attack
The same as the assassin prestige class ability. The character however, does not require being evil in order to use it.
Artistic Bonus: Skill Focus in chosen skill.