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Post by Lord Kain on Feb 15, 2006 14:22:58 GMT -5
I've always thought the Healing Domain could do with an upgrade. The +1 caster level doesn't mean much when most of the cure spells are capped by 15 level and they call cap by 20.
Instead Clerics with the healing domain gain the Augmented Healing feat as a bonus feat.
Augmented Healing Feat: Add +2 points per spell level to the amount of damage healed by any Conjuration [Healing] spell that you cast. For example, a 1st-level cleric with this feat casting cure light wounds would restore 1d8+3 hp. An 8th-level cleric with the Healing domain and this feat casting cure moderate wounds would restore 2d8+13 hp (9 for his caster level including the +1 caster level bonus for the Healing domain, + 4 for the feat). A 13th-level druid casting heal would restore 144 hp (130 for her caster level + 11, for the feat, since heal is a 7th-level druid spell).
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Post by Sargon on Feb 15, 2006 16:08:30 GMT -5
that is rather intresting, and it makes healing much more effecienf.
i didnt think of it berofer but that level cap is really a ripoff!
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Post by Lord Kain on Feb 16, 2006 0:07:12 GMT -5
Yes now if someone would only play a cleric.
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Post by Sargon on Feb 16, 2006 1:13:36 GMT -5
well if you keep running in terra nara someone eventually will.
i love the cleric class personally, so if we play long enough i will eventually bend to the call of the cleric.
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Post by Lord Kain on Feb 21, 2006 3:37:38 GMT -5
hmm and so many new deities to choose from. But you can wait untill the time comes.
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Post by Master Spellblade on Jul 9, 2006 14:35:30 GMT -5
Well, now you finally have a cleric. And with the healing domain. Your wish as been granted.
Feh, out of curiosity, wouldn't they heal 174?
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Post by Lord Kain on Jul 11, 2006 0:46:26 GMT -5
The Heal spell heals 10hp per caster level max 150hp. 13th level druid 130+14=144
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