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Post by Lord Kain on Feb 10, 2006 1:35:50 GMT -5
The Monastery of The Fallen Heaven is situated high in the mountains bordering the northlands. The stone monolith of a structure is protected by powerful holy wards. Any attempt to scry with in the temple walls fail automatically as do all attempts to teleport inside. They entire temple grounds are concidered to be under the effect of the spell hallow as if cast by a 20th level cleric.
There are three spells tied to this special hollowed ground. Death Ward, endure elements, and zone of truth.
While the weather outside the temple is always that of the forzen high mountains, inside the temple grounds its always spring or summer. A rather disconcerting effect as one side of the temple wall a blizzard rages while on the other cherry blossoms bloom. Among the known protections including numerious glypths of warding, a 20ft It goes with out saying the temple is also protected by numerious powerful monks and clerics. The front gates are protected by two Ironwyrm Golems the animating spirits are those of a pair of mature adult red dragons who sided with Cthulhu a thousand years ago. After the two dragons were slain following the close of the dark war, Io the god of dragons degreed the two would forever protect the Monastery. The Golems were each destoryed twice in the past thousand years but were reconsturcted.
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Post by Sargon on Feb 10, 2006 16:42:04 GMT -5
that is a pretty beefy place. and thats what you get for sideing with the bad guys! eternal servitude.
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Post by Master Spellblade on Jul 9, 2006 14:56:00 GMT -5
I can't wait untill we get there. Vergo is gonna be so screwed. Ha, the fire God better not get angered.
Feh, He;s crasy enough to do it.
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Post by Lord Kain on Jul 10, 2006 22:09:25 GMT -5
Why is vergo screwed? I was more worried about your ranger and rick's monk then vergo
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