Post by Sargon on Jul 29, 2009 23:25:31 GMT -5
CR9 Rouge 9 Halfling (Seraphina Goodbarrow)
Size/Type: Small/Humanoid
Hit Dice: Max: Average: Min: Real:30
Initiative: 7 (3 dex, 4 imp init)
Speed: 20
Armor Class: 21 (3 dex, 1 size, 1 natural, 1 delf)
Touch:14, Flat-Footed:18
Base Attack/Grapple: +6/+1
Attack: +1 spiked chain “Nettle” +12 Melee (1d6+1/x2) Range:10
Full Attack: +1 Spiked chain “Nettle” +12/+7 Melee(1d6+1/x2) Ranged:10 or
MW dagger (thrown) +13/+8 ranged (1d3) Ranged:10 or
MW short bow +12/+7 Ranged (1d4/x2) ranged: or
MW Silver rapier +12/+7 Melee (1d4/18-20x2) or
Sling +12/+7 Ranged (Look up)
Space/Reach: 5ft./5ft. 10ft with Spiked chain (threatens within reach)
Special Attacks: sneak attack 5d6
Special Qualities: trapfinding, trapsense+3, Evasion, uncanny dodge, improved uncanny dodge
Racial Traits: +1 on all saves, small size, +2 on saves vs fear, +1 atk with thrown and slings.
Saves: Fort:+5, Ref:+12, Will:+5 (+2 on saves vs fear)
Abilities: Str:10 Dex: Con:19+4, Int:14+2, Wis:10 Cha:14+2
Skills: +14 bluff, +18 diplomacy, +13 hide, +18 tumble, +9 search, +7 listen, +9 spot
+14 UMD, +11 move silently, +7 disquise, +5 open lock, +6 disable divice,
+7 sense motive, +8 balance, +16 escape artist, +3 climb, +14 jump,
+5 intimidate, +9 slight of hand, +5 chess master
Feats: exotic weapon pro (spiked chain), weapon finess, improved initiative,
combat reflexes
Environment/Region: Any/Fort Green
Organization: With the party, or Alone (If needed)
Challenge Rating: 9
Treasure: Equipment and 852GP & 97CP
Alignment: NG
Religion: follower of Aelin Ril
Gender: Female
Age: Adult (25)
Languages: Common, Halfling, Elven
Advancement: By Character class
Level Adjustment: +0
Equipment: Wron: Gumba headdress (+2HP), Eyes of the Kopa hari desert,
Amulet of natural armor +1(Guardian sprits):,
Cloak of resistance +1, MW Chainshirt,
Gloves of the tanuki (+2 dex, slowfall), ROP+1,
Red Kuribo Boots (no running start needed for high jump, bonus to jump)
Handy haversack: thieves tools, sikl rope 50ft, trail rations x10, waterskin,
MW buckler, sternhaver castle key, box, cold winter clothes, desert clothes,
MW spiken chain.
Potions: 4 cure light, 5 mage armor, 4 bulls str, 3 cat’s grace, 2 fake life, 1 jump,
1 invisibility
Other: Golden armor, Golden sickle, Book on “the mushroom kingdom”
Size/Type: Small/Humanoid
Hit Dice: Max: Average: Min: Real:30
Initiative: 7 (3 dex, 4 imp init)
Speed: 20
Armor Class: 21 (3 dex, 1 size, 1 natural, 1 delf)
Touch:14, Flat-Footed:18
Base Attack/Grapple: +6/+1
Attack: +1 spiked chain “Nettle” +12 Melee (1d6+1/x2) Range:10
Full Attack: +1 Spiked chain “Nettle” +12/+7 Melee(1d6+1/x2) Ranged:10 or
MW dagger (thrown) +13/+8 ranged (1d3) Ranged:10 or
MW short bow +12/+7 Ranged (1d4/x2) ranged: or
MW Silver rapier +12/+7 Melee (1d4/18-20x2) or
Sling +12/+7 Ranged (Look up)
Space/Reach: 5ft./5ft. 10ft with Spiked chain (threatens within reach)
Special Attacks: sneak attack 5d6
Special Qualities: trapfinding, trapsense+3, Evasion, uncanny dodge, improved uncanny dodge
Racial Traits: +1 on all saves, small size, +2 on saves vs fear, +1 atk with thrown and slings.
Saves: Fort:+5, Ref:+12, Will:+5 (+2 on saves vs fear)
Abilities: Str:10 Dex: Con:19+4, Int:14+2, Wis:10 Cha:14+2
Skills: +14 bluff, +18 diplomacy, +13 hide, +18 tumble, +9 search, +7 listen, +9 spot
+14 UMD, +11 move silently, +7 disquise, +5 open lock, +6 disable divice,
+7 sense motive, +8 balance, +16 escape artist, +3 climb, +14 jump,
+5 intimidate, +9 slight of hand, +5 chess master
Feats: exotic weapon pro (spiked chain), weapon finess, improved initiative,
combat reflexes
Environment/Region: Any/Fort Green
Organization: With the party, or Alone (If needed)
Challenge Rating: 9
Treasure: Equipment and 852GP & 97CP
Alignment: NG
Religion: follower of Aelin Ril
Gender: Female
Age: Adult (25)
Languages: Common, Halfling, Elven
Advancement: By Character class
Level Adjustment: +0
Equipment: Wron: Gumba headdress (+2HP), Eyes of the Kopa hari desert,
Amulet of natural armor +1(Guardian sprits):,
Cloak of resistance +1, MW Chainshirt,
Gloves of the tanuki (+2 dex, slowfall), ROP+1,
Red Kuribo Boots (no running start needed for high jump, bonus to jump)
Handy haversack: thieves tools, sikl rope 50ft, trail rations x10, waterskin,
MW buckler, sternhaver castle key, box, cold winter clothes, desert clothes,
MW spiken chain.
Potions: 4 cure light, 5 mage armor, 4 bulls str, 3 cat’s grace, 2 fake life, 1 jump,
1 invisibility
Other: Golden armor, Golden sickle, Book on “the mushroom kingdom”